400: Temporary defence or parkour pillar. [Minecraft Map Making]

Опубликовано: 20 Февраль 2026
на канале: Infernal Device
279
21

Membership:    / @infernaldevice  
Ep400: Throw an item on to the ground to create a temporary pillar to hide behind, or to jump on.

00:00 Intro
00:50 Setup
01:15 Give item
02:05 Controller
09:10 Waffling
10:50 Add particle
11:40 More waffling :)

Version: 1.21

Idea by: Vestium

Commands, builds, hacks and ideas for people making their own Minecraft maps.

Check out my collabs on Coppit's channel:    / coppitj  

Join the CoppitCraft server that I play on and the Discord where I hang out.
Server IP: 51.81.246.145:25588
Discord:   / discord  

The following commands are prefixed with three letters which represent the settings of the command block. E.g IUN: = Impulse Unconditional Needs_Redstone. These prefixes need to be removed if copying the commands.

Since angled brackets are not allowed in YouTube descriptions you will have to replace "greater than" and "less than" with the appropriate angled bracket.

Commands used:

Setup:
IUN: scoreboard objectives add lifetime dummy

Give:
IUN: give @p stone[item_name='{"text":"Pillar Seed"}', lore=['{"text":"Throw on the ground to create a temporary pillar."}'], custom_data={seed:pillar}]

Controller:
RUA: execute as @e[type=item] if items entity @s contents stone[custom_data~{seed:pillar}] at @s[nbt={OnGround:true}] store success entity @s Age short 6000 run summon marker ~ ~ ~ {Tags:["pillar"]}
CUA: scoreboard players add @e[type=marker, tag=pillar] lifetime 1
CUA: execute at @e[type=marker, tag=pillar, scores={lifetime=1}] run fill ~ ~ ~ ~ ~1 ~ stone replace #minecraft:air
CCA: execute at @e[type=marker, tag=pillar, scores={lifetime=1}] run playsound block.copper.place block @a ~ ~ ~ 1 1 0
CUA: execute at @e[type=marker, tag=pillar, scores={lifetime=100..}] run fill ~ ~ ~ ~ ~1 ~ air replace stone
CCA: execute at @e[type=marker, tag=pillar, scores={lifetime=100..}] run playsound entity.bat.takeoff block @a ~ ~ ~ 0.1 1 0
CCA: kill @e[type=marker, tag=pillar, scores={lifetime=100..}]