In this video, Adam Garland looks at the UV Layout options, the Unitize command, and UV Snapshot in the UV Texture Editor.
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Softimage to Maya Bridge: Sharing Models with Referenced Files in Maya
Softimage to Maya Bridge: Sharing Models Using Assets in Maya
Using Intermediate Objects in Maya for Transferring Attributes
Softimage to Maya Bridge: Organizing Your Maya Scene with Sets and Layers
Softimage to Maya Bridge: Organizing Your Maya Scene with Hierarchies and Groups
Creating Pose-Based Deformations in Maya
Painting Skin Weights in Maya
Smooth Binding Skin to Joints in Maya
Softimage to Maya Bridge: Editing Pivots and Matching Transformations in Maya
Creating a Dynamic IK Tail in Maya