In this video we will make floor tiles for our runner game.
Chapters:
0:00 Introduction
0:04 Create a BP_FloorTile blueprint
1:00 Add attach point
2:02 Add floor in BP_RunGameMode
3:16 Convert GetAttachPoint function to Pure type
3:34 Add FloorTiles array
4:18 Execute AddFloor function
4:38 Change PlayerStart position
5:08 Use "for loop" to add more floor tiles
6:14 Extend floor
8:14 Add exit box collision to a floor tile
9:42 Final testing
10:04 Conclusion