Function Training for Mastering Shaders

Опубликовано: 20 Май 2026
на канале: Cashew OldDew
1,368
139

This video is the exercises video corresponding to the third video of the Godot Shaders Course series. If you like the series and you'd like me to delve deeper into shaders, it would help me a lot if you liked and shared this video.

Check out the theory related to this video:    • Master Shader Control with Functions  
Desmos: https://desmos.com

In this video we delve into the shaping and using the most common mathematical functions, allowing us to easily modify how a shader behaves.

These functions act like the brushes with which one would draw in an image editing program. Just how brushes can vary, can have different sizes and can be combined, we'll see how with some simple parameters we can control functions in a similar fashion. We'll not only tackle how to control them, but also take a look at the many ways in which they can be used for different effects.

Your support allows me to keep creating free courses like this one. 🥜
--------------------
Ko-Fi: https://ko-fi.com/cashewolddew
Become a channel member:    / @cashewolddew  
Buy Fangs & Faith Solitaire: https://store.steampowered.com/app/30...
--------------------

Chapters:

0:00 Exercises List
0:59 Pulsing Effect
3:55 Repeating a Pattern
10:10 Pixelation Effect
14:48 Simple CRT Effect
20:48 Complex CRT Effect
22:03 Waving Flag
27:04 Fire Bending Effect

#godot #shaders #godotshaders