This is a re-upload of a previous video. For some reason, the previous video wouldn't load on any device and I couldn't even attempt to edit it within Youtube's editor so the whole thing basically got corrupted. I still have no idea exactly what happened to the previous version of this video, thanks Youtube... Luckily I keep local backups of all my recordings, so I just had to upload it again. Shoutouts to Clockdistrict and ppolo12 for bringing this to my attention.
Original description:
No more PowerPoint! 2nd launch lost more than 1:20 from reverting alone so sub-30 is not only confirmed to be possible but is actually feasible in the near future with current routing.
Compared to previous WR:
1st-3rd Launch: Same, just slightly better execution overall. AKA No Reverting.
4th Launch: Investing into Reaction Wheels is probably not mandatory but it does come with a marginal amount of time saved for those moments where you have to rotate to apply thrust and makes landing easier. By having 4 labs instead of 2, you only need to collect science around Minmus and land once. Skipper engine replaced with Mainsall because higher thrust = less time waiting around at 4x Phys Warp. Slightly less DeltaV is worth it since you usually have excess anyway.
Also, I have tested it and confirmed that (unless there is some weird bug I don't know about) you need all 8 scientists to be in the labs to get the full rates. You can't operate all the labs with only 2 scientists.