Building a game of Tag using Behavior Trees in Unreal Engine 4

Опубликовано: 21 Октябрь 2024
на канале: Paul Gestwicki
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In this video, I demonstrate how to create a simple game of Tag using Unreal Engine 4. I start with the Third Person Blueprint template to implement the core rules of Tag (with no tag-backs, of course). Then I explain how to use Behavior Trees and Blackboards to implement a simple artificial intelligence.

The discussion of AI begins at 18:05.