Welcome back to The War Within: Death Knight Questing! This time, we’re diving headfirst into the perilous region of Hallowfall. Get ready, because we’re taking on every quest this land has to offer!
SPOILERS
In our last adventure, we stormed the Earthenworks, wiping out High Speaker Eirich's goons before diving into the depths of the Stonevault to confront the big boss himself. As we approached Eirich, he went full-on madness, tearing through dimensions into the void! But just as we were about to strike him down, he slipped away through a portal.
With Dagran's encouragement, Azeroth reached out to Magni, who, with newfound power, cleansed the awakening machine from the void, restoring life to the dormant earthen. In a jaw-dropping moment, Magni shattered his diamond form, returning to flesh and blood. We then headed back to Gundargaz, where our trusty companion Brinthe, whom we met back in Dornogal, was honored with the title of High Speaker of the Ringing Deeps. Her mission: to guide the earthen through their rebirth and continue communing with the machines.
Our journey took us to Nibelgaz Mine, a place near the Stonevault, to help out the local miners battling elementals and tending to the wounded. After cleaning up the mess, we ventured to Shadowvein Point, where we fended off vicious beasts and watched the local storyteller, Brennok, walk away, tired of archiving earthen tales and ready to forge his own legend.
In the chaos, we rescued an earthen named Skorthuz from goop monsters and teamed up with a kobold named Skrit, who needed help taking down a rogue kobold gang known as the Glumtooth Gang—renegades from the Candle Kings' reign. We discovered they were training insects to form a bug army to attack the earthen, using a peculiar earthen named Berrund the Gleaming as their unwilling trainer. After freeing Berrund, we torched the gang’s encampment and later found him eyeing Magni's old hammer, FearBreaker. Alongside Moira, we tracked the hammer to a land fracture where it crackled with ancient power.
But as we battled a beast guarding the hammer, Berrund seized it and fled, leaving us to fend off the creature alone. We eventually caught up with him, only to find him struggling under the hammer's weight. Moira healed him and returned the hammer to Magni, who bestowed it upon her.
Next, we met a Pandaren named Noli, who was fascinated by the fog beasts haunting the area. We helped her gather intel and track the source of the fog to a suspicious meeting of fog monsters. Noli's attempt to photograph them went awry when the flash went off, alerting the monsters, who promptly teleported us far away. Deciding to leave them be, we turned our attention to helping an earthen named Danagh find his fallen friend and shut down the void-ridden machine that killed him.
Exhausted, we headed to Opportunity Point, lured by the promise of a goblin-run spa resort. Instead, we ended up processing paperwork, blowing up traitors, squashing molerats, and battling a mysterious long-legged creature. After taking it down, its spirit returned to haunt the resort, and we had to return its skull to its resting place, allowing the creature to roam free once more.
And now, we meet with Anduin in Gundargaz, ready to head to Hallowfall for our next thrilling chapter!