Programming a tactical strategy game in Godot 4

Опубликовано: 09 Июль 2026
на канале: The Shaggy Dev
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Let's look at how my latest strategy game, Unto Deepest Depths, is designed. I'll break down the application architecture, how I manage turn order, and show the core code snippets behind the main game loop.

Text version: https://shaggydev.com/2024/09/04/unto...

Wishlist the game here: https://store.steampowered.com/app/31...

What I'm making: 00:00
Game architecture: 02:26
Code breakdown: 07:00