Batman: Arkham Shadow UPDATE V1.2
Many thanks to Ryan Payton and Meta for sorting out my early access to the update.
It is available now for everyone.
I loved my time playing this, and can't wait to level up at the gym IRL to continue lol
Apologies for the WICKED outbursts, I'm just dancing through life at the moment....
Happy Holidays.. Big plans for next year!
Take care..
Link to the only VR/MR podcast you'll ever need.
/ @recenteredpodcast
From the Devs:
ARKHAM SHADOW
UPDATE V1.2
Today marks the release of highly anticipated features players have been looking forward to since release. Highlights include:
● Character Viewer
● New Challenge Maps
○ Predator: "The Disorderlies" & "Rumble on Deck"
○ Combat: "Stowaway Brawl" & "Arkham's Finest"
● Localized voice tracks
○ French, German, Italian, European Spanish, Latin American Spanish, Japanese, and Korean
● Numerous additional bug fixes & polish
Much of the team’s work is thanks to the helpful feedback provided by players. To report any issues or just chat about the game, please join our Discord: discord.gg/metaquestcommunity
Audio & Haptics:
● Added various SFX to game
● Added localized voice tracks for all languages
● Fixed some UI-related haptics not firing properly
Campaign:
● Fixed several areas of campaign causing player to see or fall into exterior game world
● Fixed collision in various areas of the game to prevent players becoming trapped
● Fixed bug causing Gotham rooftop predator encounter to respawn enemies
● Fixed Batclaw-related sequence break that blocked progression
● Fixed bug allowing player to break hostage encounter in sewer
● Fixed several encounters broken when player arrived too early
● Fixed various instances of of voiceovers overlapping
● Improved weather effects in Chapter 3 exterior
● Improved set dressing of Monarch Theater
● Improved Gotham skyline
Cinematics:
● Fixed instance of player becoming stuck in Detective Vision during prologue
● Fixed instance preventing some players from skipping Chapter 3 cinematic
● Improved cloth animations on Dr. Crane and Dr. Quinzel
● Removed cowl HUD during cinematics
Gameplay:
● Ensured delay timer starts upon the introduction animation completes
● Ensured knives, batons and shields appear highlighted in Detective Vision
● Ensured enemies scan perches with thermal goggles while in default patrol state
● Ensured jammer icon is still visible, even through geometry, while in Detective Vision
● Fixed essential input prompts becoming hidden if player selected limited UI prompts
● Fixed body misalignment issue when performing silent takedowns while crouched
● Fixed cape stun from clipping camera when performed while player is crouched
● Fixed achievements going out of sync between game profile and Oculus profile
● Fixed instance of Rat Radios breaking but player doesn’t get credit for it
● Improved instances of enemies clumping together when alerted
● Improved gadget prioritization during predator encounters
● Improved Sonic Batarang so it only pulls a single enemy
● Improved feedback when Batarang hits steam volume
● Improved Bolton boss fight mechanics
Stability:
● Fixed rare crash related to map indicator code
● Fixed rare crash due to unresolved Vulkan validation errors
UI:
● Added ability to playback Echo voiceovers from Database
● Fixed map rendering issue causing some elements to disappear
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☆ MY PC Specs:
☆ Ryzen 5 3600
☆ Gigabyte RTX 3060
☆ Corsair 32GB DDR4 Vengeance 3000MHz ram
☆ Windows 11, 64 bit
☆ VR ☆
☆ Oculus Quest 3 512gb
☆ Antlion Mod Mic Wireless
☆ Kiwi H4 Boost Halo Battery Strap
☆ MISC ☆
☆ Steelseries Arctis 7P+ Wireless Headphones
☆ Logitech 920 HD Webcam
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#batman #vr #quest3