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0:00 Intro
0:52 Close Quarters Combat showcase
3:26 Complaining about the limitations of the animation system
4:06 Problems with Fallout's "foot IK"
5:15 Humans in Fallout are disproportionate
6:24 Skipped frames and poor performance
6:57 NPC movement is ugly as sin
8:26 It would be easier to make an entirely new game than to mod New Vegas to my liking
8:57 Why the movement feels so "off"
10:18 Every NPC moves in a stiff way
11:05 Rambling
13:00 Do these CQC animations look good enough?
13:40 When NPCs loot, they stand completely still for a long time
14:06 The infamous "foot sliding" animation error
14:57 Game crash
15:15 More rambling
15:47 The scale of objects in the game world are totally inconsistent
18:15 Watching more combat and talking about my struggles with animation
21:30 Why New Vegas is special
24:00 Even more rambling
25:00 My controversial decision to make melee engagements totally automatic
28:30 Kickstarter
29:57 Project Agility
30:36 Talking more about Kickstarter
32:01 My thoughts on AI
33:02 YouTube
35:00 My thoughts on the future
36:00 My struggle with asking people for help
36:28 "INVALID" (It was supposed to be a picture of the strawpoll. Nice)