Realtime Rendering - Overview and Optimisations for 3D Artists
Опубликовано: 11 Апрель 2026 на канале: Mike Pickton
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In this video I take a look at how Realtime Rendering works in game engines so that 3D artists can be better informed about how to optimise their assets.
Slides are available here:
http://public.mike.fastmail.co.uk/3D%...