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45 видео
100 tips to an easier 3ds max life - Part 1: Using Max
100 tips to an easier 3ds max life - Part 2: what have I done?
100 tips to an easier 3ds max life - Part 3: Selections
100 tips to an easier 3ds max life - Part 4: Editable Polys
100 tips to an easier 3ds max life - Part 5: Arrangement
100 tips to an easier 3ds max life - Part 6: Creating Objects
100 tips to an easier 3ds max life - Part 7: modifiers
100 tips to an easier 3ds max life - Part 8: rendering
100 tips to an easier 3ds max life - Part 9: materials and Textures
100 tips to an easier 3ds max life - Part 10: unwrapping
3ds max tricks - Edit Normals to control smoothing and lighting
MixeScript Roundup 1 - random maxscript snippets for improved productivity
Dragon Age Toolset - Outdoor Level Creation - part 2, vegetation, area properties and collision
Dragon Age Toolset - Outdoor Level Creation - part 3, lighting, light probes
Dragon Age Toolset - Head Morphs
Dragon Age Modding - Custom Weapon appearances (3ds max)
Shader (surface shadowing, offset mapping and ambient occlusion)
3DS Max & Photoshop game asset workflow - modelling
Baking normals, AO and more in 3ds Max (render to texture)
Rigging a game character using Biped and Skin in 3ds max
Dragon Age Modding: Creating Props using 3ds max
Realtime Rendering - Overview and Optimisations for 3D Artists
3DS Max Composite maps and decals
Dragon Age Modding - Adding custom item appearances
spline unwrap
MaxScript - a Comprehensive Introduction
MassFX in 3DS Max - an introduction, using MassFX to create debris
Dragon Age Toolset Fundamentals - Files, Folders and the Database