Inspired by Vic DeLeon and Paul Russel's "Forerunner Lost City" concept from Halo 3, BYGONE seeks for reminiscence while adding a modern and dynamic gameflow. The map is located in a Forerunner condo where the Librarian's lifeworkers were researching for a way to accelerate entropy. Now it's a graveyard under Spartans' war games.
The map features dual dynamic light bridges that connect the map through the huge gap, but they are unstable and in the right timing and a well located bullet, they can be disabled temporarily.
I'm happy to finally be able to push this map that was collecting dust as a blockout for more than a year. Stockpile was the perfect excuse to push forward the symmetrical design and the concept Big shoutout to La Fundidora (Forge community) and Extremebreaker's community for all the help throughout the year with testing and feedback to finally rise an interesting and balanced design from the countless iterations there were.
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Map bookmark: https://www.halowaypoint.com/halo-inf...
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Music:
Halo Reborn (From Halo 3's Original Soundtrack) by Martin O'Donnell & Michael Salvatori