Apple’s VR/AR headset is quite impressive & also getting memed on pretty hard right now.
So while the success or failure of this headset is still to be determined, I’ll be pointing out a few challenges that Apple has to overcome.
This is a very niche product, will Apple be able to get enough developers ir order to make proper 3rd party software?
Will there be future accessories, particularly something to give your hands some type of feedback when you interact with objects within the headset?
How long will it take to load up various software, that’s the main reason I stopped using my Quest 2.
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0:00 Summary
0:43 The Software Problem
2:24 The User Problem
3:06 How’s the comfort?
4:01 Loading time?!?
5:03 Battery life
5:48 Accessories?!?
7:21 Overall Thoughts