Here is the twenty-eighth installment of the Unreal Engine 4 and C++ First-Person Shooter (FPS) series. In this episode, I go over creating and using crosshairs intended for specific weapons, changing the crosshairs on the HUD when switching weapons, and using textures to draw images to the screen.
This set of tutorials will help you create games in Unreal Engine and C++ that are similar to (but not limited to): Halo, Call of Duty (as well as Modern Warfare), DOOM, Borderlands, Overwatch, Apex Legends, Wolfenstein, Metro, Battlefield, Fallout, Aim Lab, Alien, Duke Nukem, Nexuiz, GoldenEye 007, Perfect Dark, and many more.
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EPISODE LIST:
► Part #1 (Sprinting + Setting Up): • How To Make YOUR OWN First-Person Shooter ...
► Part #2 (Aiming + Zooming In): • Aiming (ADS) | How To Make YOUR OWN First-...
► Part #3 (Reloading + Ammo): • Reloading and Ammo! | How To Make YOUR OWN...
► Part #4 (Character Abilities + Cooldowns): • Character Abilities + Cooldowns! | How To ...
► Part #5 (Enemies (Part 1) + 3D Health Bars): • AI Enemies (Pt. 1) + 3D Health Bars! | How...
► Part #6 (Health + Taking Damage): • Health + Taking Damage! | How To Make YOUR...
► Part #7 (Dying + Respawning): • Dying + Respawning! | How To Make YOUR OWN...
► Part #8 (Enemies (Part 2: AI Animations)): • Killing Enemies (AI Pt. 2: Animations) | H...
► Part #9 (Ammo Pickups + Ammo Specific To Each Weapon): • Ammo Pickups + Different Ammo Types! | How...
► Part #10 (Switching Weapons and Ammo Meshes): • Switching Weapons and Ammo Meshes! | How T...
► Part #11 (Press 'E' To Equip Weapon): • Press 'E' To Interact (Equip Weapon)! | Ho...
► Part #12 (Automatic Weapons): • Automatic Weapons! | How To Make YOUR OWN ...
► Part #13 (Leaning Around Cover + Camera Tilt): • Leaning Around Cover + Tilting Camera | Ho...
► Part #14 (Attaching Weapons To Sockets): • Attaching Guns (Weapons) To Sockets! | How...
► Part #15 (Crouching + Adjusting Movement): • Crouching + Adjusting Movement! | How To M...
► Part #16 (Adding Animations To Our Character (Part 1)): • Adding Animations To Our FPS Character | H...
► Part #17 (First-Person View With Full Mesh): • First-Person View With Full Mesh | How To ...
► Part #18 (Advanced Movement Animations (Changing Direction & Speed Using Blend Spaces)): • Movement Animations (Blend Spaces) | How T...
► Part #19 (Shooting Projectiles & Adjusting Bullet Spawn Location): • Shooting Projectiles (Bullets)! | How To M...
► Part #20 (Twisting Mesh While Looking Up or Down & Switching Weapons Fix): • Twisting Mesh While Looking Up or Down | H...
► Part #21 (Weapon Fire Modes (Single, Burst, & Automatic)): • Weapon Fire Modes (Single, Burst, Auto) | ...
► Part #22 (Realistic Aiming Down Sights): • Realistic Aiming Down Sights! | How To Mak...
► Part #23 (Fixing Reloads, Fire Rate, & Weapon Swaps): h • Fixing Reloads, Fire Rate, & Weapon Swap |...
► Part #24 (Headshots & Dealing Extra Damage): • Headshots & Dealing Extra Damage! | How To...
► Part #25 (Implementing Hitscan Weapons): • Implementing Hitscan Weapons! | How To Mak...
► Part #26 (Easily Create & Add New Enemies): • Easily Create & Add New Enemies! | How To ...
► Part #27 (Creating & Using Custom Crosshairs): • Creating & Using Custom Crosshairs! | How ...
► Part #28 (Weapon-Specific Crosshairs): • Weapon-Specific Crosshairs! | How To Make ...
► Part #29 (Perfectly Lining Up Bullets & Crosshairs): • Perfectly Lining Up Bullets & Crosshairs |...
OTHER PROGRAMMING VIDEOS:
► Super Smash Brothers Tutorial (Part #1): • How To Make YOUR OWN Super Smash Bros. Gam...
► Fighting Game Tutorial (Part #1): • Reloading and Ammo! | How To Make YOUR OWN...
► First-Person Shooter Tutorial (Part #1): • How To Make YOUR OWN First-Person Shooter ...
► Action RPG Tutorial (Part #1): • How To Make YOUR OWN Action RPG! | Unreal ...
► Custom Horror Game Camera (Camera Lag): • Smooth Camera Movement + Camera Lag (Custo...
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► Character Avatar: David Marshall (MalthaelsMight).
► Intro Video: Pedro J. Burgos (@Shadow_Magnus).
► Music: Mitchell Hartwell.
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