Blender UVs, Backing, Texturing - Concept Art to Game Ready Character | Substance Painter Timelapse

Опубликовано: 17 Июль 2026
на канале: Senpai3D
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In this Blender timelapse tutorial, we'll take a concept art character and turn it into a game-ready model using Blender. Learn how to create UVs, bake textures in Marmoset, and add detailed textures in Substance Painter for a professional-looking character model. Perfect for game developers, 3D artists, and anyone interested in character creation in Blender 3D.

0:00 Game-ready 3d model
0:20 Blender uv unwrapping
4:37 How to add checker texture in blender
5:20 Blender texel density addon
6:03 How to Import Models in Marmoset Toolbag
6:35 Cage settings marmoset toolbag
6:43 3D modelling topology flow and baking mistakes
7:21 Handpainted texturing in substance painter
9:11 Substance painter smart masks
10:40 How to Add Moss in Substance Painter | Realistic blood material
12:26 Skin imperfections and acne textures
14:20 How to draw scars on the body
15:43 А cut and crack in the character's skin on the back
16:40 How to draw veins fully narrated step by step tutorial
17:40 Blender import model with texture
18:02 Blender pbr eyes texturing
18:56 Wounds and cuts on the skin from enemy attacks

#3dmodeling #3dcharacter #3d #blender #substancepainter #marmoset #timelapse #artwork