HL2: Ep2 | TwitchTV playthrough of 'Human Error'

Опубликовано: 23 Июль 2026
на канале: adelina1985a
39
0

Download: https://www.moddb.com/mods/half-life-... + https://www.moddb.com/mods/half-life-...
Playthrough:   / 2289025936  
Story: The death of the Nihilanth threw the Xenian army into disarray, and the subsequent portal storms stranded many on Earth in the wake of Combine occupation. After once more having to endure existence beneath the totalitarian boot of their cosmic nemesis, they have searched for a way out. Now, buried in the heart of a dilapidated university, they've found it.
In Human Error, relish the opportunity to join Civil Protection and stop the Xenians from ever finding peace! Step into the jack boots of Anders, and follow his story through a moral quagmire of thinly disguised genocide and raging psychotics. Vortigaunts, Alien Grunts and Controllers stand in your way from dashing the hopes of an entire civilisation, but worry not: you have at your disposal all the perks of the Combine empire. Step into the APC, equip your manhack and stand side-by-side with equally disgruntled traitors to the human race, Eloise, Noah and Larson.
Chapters:
00:02:10 Intro
00:04:30 Vortessence
00:48:25 Mine Control
01:43:45 Ritual

This 2010 mod is a classic which still BLEW. MY. MIND. in 2024! The Half-Life Short Stories team released the entire HE code in 2011. Here are some of the cool features that they introduced with this mod:
custom hud, including radio comm, air defense
custom decals and textures
custom sounds, songs, voice acting
new weapon/mechanic: camera/taking pictures
new companion NPC: a ghost that will get in your face if you turn away, new poses
new NPC animations: brushing teeth, smoking, dancing
custom rebel code: they don't shoot until they get in front of you
new combine pose: holding beer bottle
new ally vehicle: driveable APC with mounted machine gun and grenade launcher
custom enemy tracker while in APC
new rebel animations: melee (shove+kick) and throw
new rebel weapon: molotov
custom models: tram, icecream truck, pineapple, boxed food, books, dress etc
new enemy vehicles: working tram! and xenian dropship (also has an attack)
new weapons: sniper rifle, manhacks, smoke grenades
new mechanic: reload/charge weapons (stunstick, sniper rifle) with available suit
new mechanic/view: controllable manhacks!
new mechanics as a manhack: turning off orb spawner, pressing buttons
new machine/mechanic: feeder for orb spawner, orb spawner as power generator
new weapon system: interchangeable primary weapon (and secondary, mag w/ pistol) since we can't carry everything like Gordon Freeman
custom turrets with rocket launchers
new mechanic: diverting power from one combine defense system to another
new companion fighting alongside with you: stalker
new mechanic/model: enabled/disabled combine lock
modified overwatch voice pitch
new squad: 3 new NPCs as CP squad members with a lively array of new dialogue, 1 member carries a mag
custom forcefield (overridden by rebels)
new enemies: alien grunts, alien controllers
new mechanic: alien grunts primary attack damages health first, not suit, and this gets autohealed
new xen flora/lights
new enemy animations and more attacks for: alien grunts, alien controllers
new mechanic: destroying a xenian dropship makes burning debris fall and hurt the player