My mod
https://store.steampowered.com/app/13...
Sorry if this tutorial was too slow or fast, this was my first one! Also some pronunciation errors, sorry about that.
Phoneme Extractor that you'll need
https://www.moddb.com/engines/source/...
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"npc_bob_01" //This will be used inside the closedcaptions and sounds manifest file, name this whatever you want, but make sure they're uniquely named
{
"channel" "CHAN_VOICE" // This is the audio channel that the file will use, you can use CHAN_VOICE for npc voice
"volume" "0.6" // This is the audio level of the file, 0.6 is fine for normal dialogue
"pitch" "PITCH_NORM" // This is the pitch, no need to touch this
"soundlevel" "SNDLVL_TALKING" // Similar to the volume but can be used to make the npc be heard from large distances
"wave" "npclines\gman\introgman1.wav" // this is the audio file
}
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"precache_file" "scripts/npc_sounds_test.txt"
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"npc_bob_01" "Hello, this is a test."
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(remember to change the file path if you have to!!!!)
"F:\SteamLibrary\steamapps\common\Source SDK Base 2013 Singleplayer\bin\captioncompiler.exe" -v "closecaption_english.txt"
pause
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