floating particles render in blender 2.9

Опубликовано: 30 Июнь 2026
на канале: GraphixDeck
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This is the final render of floating particles in blender 2.9. The final render is an eevee with bloom turned on. A plane is used as the particle emitter and the gravity of the particles is set to 0 to ensure that the particles can float. This is not required if you want your particles to drop. Also, the particle lifetime is adjusted from the default 50 frames to the entire animation length (for me 250 frames).

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In the West by Kevin MacLeod is licensed under a Creative Commons Attribution 4.0 license. https://creativecommons.org/licenses/...

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