Terrain Texture Paint Error: Graphics.CopyTexture source and destination have different mipmap limit

Опубликовано: 12 Май 2026
на канале: Andrew Melnychenko
419
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I you're trying to texture paint Terrain in Unity, and you CAN'T, and you keep getting such Error:

Graphics.CopyTexture source and destination have different mipmap limits. Source 1, Destination 0
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)

Graphics.CopyTexture source and destination have different mipmap limits. Source 0, Destination 1
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)

This tutorial will help you solve this problem!
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#unity #unity3d #gamedev #gamedevelopment #tutorial