I you're trying to texture paint Terrain in Unity, and you CAN'T, and you keep getting such Error:
Graphics.CopyTexture source and destination have different mipmap limits. Source 1, Destination 0
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
Graphics.CopyTexture source and destination have different mipmap limits. Source 0, Destination 1
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
This tutorial will help you solve this problem!
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