Top 10 Features Coming to Godot 3.4

Опубликовано: 31 Май 2026
на канале: CodingKaiju
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0:00 - Rooms & Portals-based Occlusion Culling
https://github.com/godotengine/godot/...

1:20 - Frame Delta Smoothing
https://github.com/godotengine/godot/...

2:20 - Simplify & Clean Generated Convex Hull
https://github.com/godotengine/godot/...

2:47 - Soft Shadows in CPU Lightmapper
https://github.com/godotengine/godot/...

3:05 - Theme Editor Overhaul
https://github.com/godotengine/godot/...

3:32 - Progressive Web Apps
https://github.com/godotengine/godot/...

4:02 - Improved Physics
https://github.com/godotengine/godot/...

4:43 - Lossless WebP Encoding
https://github.com/godotengine/godot/...

5:10 - Depth of Field Performance Improvement
https://github.com/godotengine/godot/...

5:42 - Transparent Textures Depth Sorting Fix
https://github.com/godotengine/godot/...

6:10 - Subscribe & Fist of the Forgotten
https://store.steampowered.com/app/11...

Full List of Changes
https://godotengine.org/article/dev-s...


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