Learn how to transition levels through UI in your game in C#. This is the eighth video in a series about advancing from Unity's Roll-a-Ball tutorial. The set of videos will cover enemies, respawning the player, creating a lose state, split screen, importing assets, making menus, and adding sounds. Just follow along as Emily takes us step by step through an easy process to load levels. Do you have any questions? Let us know down below!
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Outro Music:
Track: Rival x Cadmium - Willow Tree (feat. Rosendale) [NCS Release]
Music provided by NoCopyrightSounds.
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