Particle Dust Tutorial using CInema4D Xparticles, and Octane

Опубликовано: 01 Апрель 2026
на канале: Drew Nix
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This is to help others get up and running with your ideas. I know how to generate smoke from particle color in Explosia and render it in Cycles4D, but I'm trying to figure out how to get Octanes VDB Volume to respect the different smoke colors from Explosia cache files. Any help with that will be appreciated. I have tried to transfer the color data from the cache files in explosia, but the input in Octanes VDB only accepts one of the three r+b+g