How can you rig a piston in blender that can be connected to a surface that is ready for production use
0:00 Intro
0:37 Making the Rig
6:13 Implement the Rig to the model
8:29 Limiting the Distance
10:16 Implementing with a surface
My other works :
/ falcondesign3d
/ falcondesign3d
https://www.behance.net/falcondesign3D
https://www.artstation.com/falcondesign