Hello everyone. In this video tutorial, I'll cover in detail how to create smoother transitions between animations in Godot Engine using the AnimationTree tool. We'll walk you through the steps of StateMachine, connecting and customizing states, and managing the logic for switching between them.
You'll learn how to:
• Use AnimationTree to combine multiple animations;
• Create smooth transitions between character states;
• Use StateMachine for flexible behavior control;
• Use timers and expression parameters to automate processes;
• Adjust animation parameters to achieve natural movement.
I'll also show you some practical examples to help you better understand how to build an animation system for your character or object in Godot. This tutorial is suitable for both beginners and those already familiar with the engine who want to deepen their knowledge.
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My Godot course:
• Создание 3D-игры в Godot
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