Follow the project Eco Tales on Facebook : / ecoitemshop
Also follow the blog : http://blog.kjinteractive.net/
Part two on how to set up Key Framed Vertex Animation (new feature in Unreal Engine 4 4.8). This time we take the files we got from 3Ds Max and put them to work in engine!
In part three we'll take a very short look into optimization in 3Ds Max and how to handle the new optimized version in UE4.
Happy Deving!
~-~~-~~~-~~-~
Make sure you check out : "Eco Tales - Pre-Alpha - Art Asset Overview 1"
• Eco Tales - Pre-Alpha - Art Asset Ove...
~-~~-~~~-~~-~