In this video, i wanted to learn how to get images onto physics simulations, i've seen people doing logo domino runs and i thought this technique would apply to such if recreated in a 3d simulation.
Tutorial followed was from OLav3d: • [2.93] Blender Tutorial: Objects Forming P...
The animation was rendered in cycles.
1min pass limit per frame as my pc would take forever to do many samples my goal is to get skills and once i get a good pc i'll improve my render quality.