Different Walk/Run Cycles! | How To Make YOUR OWN Action RPG | UE4/UE5 & C++ Tutorial, Part 26

Опубликовано: 29 Сентябрь 2024
на канале: Shawnthebro
547
28

Here is the twenty-sixth installment of the Unreal Engine 4 and C++ Action RPG (also known as Real-Time RPG) Tutorial series (this series was created from the pre-existing Third-Person Tutorial series to make the series' goals more clear as well as to touch on more-often requested topics)! In this episode, I go over changing walk and run cycles based on the weapons (or equipment) a character has equipped, polishing our Blend Spaces, and adding sprinting animations.

This set of tutorials will help you create games similar (but not limited to) the following: Diablo, Kingdom Hearts, Path of Exile, Dark Souls, The Elder Scrolls, The Witcher, Final Fantasy, Fallout, Monster Hunter, Torchlight, Grim Dawn, Mass Effect, Bloodborne, and more!

Thanks for watching my video. Please let me know how I can improve or what you liked about it! Like this video to make my day, and Subscribe to join our happy family!

EPISODE LIST:

► Part #1 (Basic RPG Elements and Setup):    • How To Make YOUR OWN Action RPG! | Un...  
► Part #2 (Level Up and Attribute Points Screen):    • Level Up/Attribute Points! | How To M...  
► Part #3 (Gaining Experience and Leveling Up):    • Gaining Experience + Leveling! | How ...  
► Part #4 (Attacking and Adding Animations):    • Attacking (With Animations)! | How To...  
► Part #5 (Dealing Damage To Enemies):    • Dealing Damage To Enemies! | How To M...  
► Part #6 (Killing Enemies and Enemy Animation Blueprints):    • Killing Enemies + Animations! | How T...  
► Part #7 (Attaching Weapons To Sockets and Picking Up Weapons):    • Attaching Weapons To Sockets! | How T...  
► Part #8 (Changing Stats Based On Weapons and Equipment):    • Attributes + Equipment Stats! | How T...  
► Part #9 (Inventory System (Part 1)):    • Inventory System (Part 1)! | How To M...  
► Part #10 (Inventory System (Part 2)):    • Inventory System (Part 2)! | How To M...  
► Part #11 (Quest System (Part 1)):    • Quest System! | How To Make YOUR OWN ...  
► Part #12 (Quest System (Part 2)):    • Quest System (Part 2)! | How To Make ...  
► Part #13 (Quest System (Part 3)):    • Quest System (Part 3)! | How To Make ...  
► Part #14 (Inventory System (Part 3)):    • Inventory System (Part 3)! | How To M...  
► Part #15 (Inventory System (Part 4)):    • Inventory System (Part 4)! | How To M...  
► Part #16 (Inventory System (Part 5)):    • Inventory System (Part 5)! | How To M...  
► Part #17 (Finishing The Inventory System Logic):    • Finishing Basic Inventory! | How To M...  
► Part #18 (Attacking with Weapons and Unique Weapon Collision):    • Attacking with Weapons! | How To Make...  
► Part #19 (Changing Attacks Based on Equipped Weapon):    • Changing Attacks Based on Weapon | Ho...  
► Part #20 (Better Navigation On Menus):    • Better Navigation On Menus! | How To ...  
► Part #21 (Quest System (Part 4)):    • Quest System (Part 4)! | How To Make ...  
► Part #22 (Potions, Items, & Consumables):    • Potions, Items, & Consumables! | How ...  
► Part #23 (Gaining EXP From Enemies):    • Gaining EXP From Enemies! | How To Ma...  
► Part #24 (Item, Weapon, & Armor Rarity):    • Item, Weapon, & Armor Rarity! | How T...  
► Part #25 (Setting Up Advanced Inventory):    • Setting Up Advanced Inventory! | How ...  
► Part #26 (Different Walk/Run Cycles):    • Different Walk/Run Cycles! | How To M...  
► Part #27 (Advanced Inventory System (Part 2)):    • Advanced Inventory (Part 2)! | How To...  

THIRD-PERSON (ORIGINAL SERIES) EPISODE LIST:

► Part #1 (Project Set-Up):    • How To Make YOUR OWN Third-Person Gam...  
► Part #2 (Custom Player Controller):    • Custom Player Controls | How To Make ...  
► Part #3 (Health and Stamina):    • Health and Stamina (HUD) | How To Mak...  
► Part #4 (Pickups and Collectibles):    • Pickups and Collectibles | How To Mak...  
► Part #5 (Equipping Items and Looting):    • Pickups and Collectibles | How To Mak...  
► Part #6 (Shields and Armor):    • Shields and Armor | How To Make YOUR ...  
► Part #7 (Aiming Down Sights (Fine Aim)):    • Aiming Down Sights (ADS) | How To Mak...  

Thanks for watching my video. Please let me know your thoughts and feel free to reach out to me!

JOIN MY CHANNEL:

►    / @shawnthebro  

FOLLOW MY OTHER CHANNELS:

► Shawnthebro27 (My Gaming and Livestream Archive Channel):    / @shawnthebro27  


A HUGE THANKS TO:

► Character Avatar: David Marshall (MalthaelsMight).
► Intro Video: Pedro J. Burgos (@Shadow_Magnus).
► Music: Mitchell Hartwell.


CONNECT WITH ME:

► Facebook:   / shawnthebro  

► Twitter:   / shawnthebro  

► Instagram: https://www.instagram.com/shawnthebro...

► Twitch:   / shawnthebro27  

► LinkedIn:   / spkylerii  

► Patreon:   / shawnthebro  

► Discord:   / discord  

► Tumblr:   / shawnthebro  

► My Website: https://shawnthebro.com/


PLAY MY GAMES:

► Bad Manors: https://www.kongregate.com/games/Yugi...

► Fury Strike: 80s Beatdown: https://store.steampowered.com/app/89...

#HowToMakeAGame #MadeWithUnreal #Unreal #MakingAGame #UnrealEngine4 #UnrealEngine #UnrealTutorial #ThirdPersonTutorial #ActionRPG #RealTimeRPG #QuestSystem #UE4 #ProgrammingTutorial #Programming #Tutorial #Shawnthebro #STB