In this video I explain my implementation of a hierarchical state machine, which I think is one of the most important key systems in game development.
CANCELED PROJECT!
Patreon
/ remakefactory
Facebook group
/ sm64fanremake
Facebook Page
/ sm64fanremake
Follow me on Twitch
/ aryoksini
Twitter
/ aryoksini
My Steam Wishlist
http://steamcommunity.com/id/aryoksin...