I'm starting my journey in Roblox.
But I'm not a coder, and there's no spaghetti in Roblox.
Instead, I'm a VIBECODER!!!
So here's the stack I'm using:
▫️ Roblox Studio – the main place where the game is assembled
▫️ Cursor AI – an IDE from which we'll manage the entire development process through an agent powered by Claude 4 Sonnet under the hood
▫️ Official MCP plugin from Roblox – lets us build scenes and objects in Roblox Studio without knowing Roblox Studio, using the agent right from Cursor AI
▫️ Rojo plugin – allows us to pull the project structure from Roblox Studio into Cursor AI so we can write Lua scripts through the agent
Done! Now we can vibecode and control the whole process through the agent directly in Cursor AI. The video shows a very simple demo of how it works.
Next, I plan to refine the agent-based dev flow, create my own methodology and a set of prompts to consistently build a product.
Sending plus vibe to everyone!