Playing the game through. Found a lot of bugs and stuff I want to tweak, still a shit show in that respect. I hope the long, uncut form gives a better idea of the type of game I want it to be; I'm not going for crisp and clean jumpy gameplay like Cruelty Squad or Dusk, but more of a palpitating, learn-as-you-go, Hotline Miami sort of thing. All while trying to manage your clunky equipment and spoils of war.
In three months I haven't made as much progress as I'd have hoped, but I've made progress nonetheless, and feel like I'm getting over a hump now that some life-stuff has wrapped up. Gonna start to work on some bug-cleaning since spring is coming around and they are coming out.
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Music is lovingly made by Aaron