The last video in the prototype level series. I worked very hard on the final level, I wanted to achieve a grand finale with the resources we had, and I hope I succeeded.
0:28 - First version of the boss arena
1:08 - Second version of the boss arena
2:14 - Third version of the boss arena
3:53 - First verison of transition cutscene
5:14 - Alternative version of transition cutscene
I spent a lot of time thinking about the concept of the arena itself, whether it would be somewhere in front of the Citadel or inside, how many combat phases were planned, whether it would be orchestral music or still more metallic in sound. In the end, everything worked out according to our capabilities at the time. It saddens me that the orchestral motifs had to be cut out of the boss battle, in favor of a more cohesive sound for the entire boss battle, we failed to do the third phase of the Exile battle, where you are in Super Sonic form trying to catch up to Exiled in the burning citadel. I wish I had a video of the last phase, but there was a whole gameplay segment with the Exiled chase. I wish we had implemented a paired boss fight where you could summon Tails or Shadow to help you stun the boss at any point in the fight with the Exiled.
All in all, did we want to do more in the finale than we have now? Definitely yes.
Did we have enough time and energy at the time? Definitely not. But in our personal opinion, that doesn't make the finale any worse.
It's a once-in-a-lifetime opportunity, and I hope it was interesting for aspiring game developers and casual viewers to see the prototype game levels we've managed to preserve so far. Hugs to everyone and I look forward to seeing you in the new game worlds.
#sonicomens #sonic #FinalEpisodes #SonicOmensPrototype