In this video i show you how to implement the simplest 2D movement for an Isometric Game using Unity. We use a Rigidbody 2D to move the character changing the rigidbody 2d velocity. I hope you find this useful. Consider to Subscribe to follow with us the path of creating this new Adventure RPG Roguelike Game, step by step.
PD: I am sorry for the audio quality of this video. I know is not good so please, you are welcome to use the subtitles. This problem was fixed in latest videos.
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