38 тысяч подписчиков
60 видео
There's a time to lick, and a time to dive - Nucleotide | Game development diary #19
Perfect gameplay camera - Nucleotide | Game development diary #18
The holiest diver - Nucleotide | Game development diary #17
Greatest swimmer in the Universe - Nucleotide | Game development diary #16
Death traps - Nucleotide | Game development diary #15
Chacko-Mauwa village - Nucleotide | Game development diary #14
Attack mechanics, main character name - Nucleotide | Game development diary #13
Realtime water reflection, refraction and physics - Nucleotide | Game development diary #12
Character animation and water physics - Nucleotide | Game development diary #11
Main character model - Nucleotide | Game development diary #10
Skeletal animation and procedural animation - Nucleotide | Game development diary #9
Large-scale water physics simulation - Nucleotide | Game development diary #8
WTF? (Game development: c++,OpenGL,Game engine...)
Game development: Fog and Frustum Culling in OpenGL [FPX Game Engine - Episode 4]
Game development: OpenGL Keyframe animation, Alpha blending [FPX Game Engine - Episode 1 (Part 1)]
Fluid physics - 3D Game studio (Project ducky)
Game development: 3D Objects rendering in OpenGL [FPX Game Engine - Episode 3 (Part 2) ]