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Game Localization Best Practices from Fatshark, the Studio Behind Warhammer 40,000: Darktide
Set a max length and quickly check the length limit status of all source or target languages.
Incorporate automation in Text To Speech within the game development and localization workflow.
Automatically generates audio content in different languages from a chunk of text
Gain more flexibility when storing localization assets on a spreadsheet-like platform
An easier way to provide context for translators when translating app, or games
A better way to store localization assets than spreadsheets (Excel, Google Sheets)
How to locate specific strings, terms, or phrases within a large localization project
Organize content as data layer to manage content and localization for apps in Gridly
How to set up a machine translation flow
Import data from GSheets to Gridly
Use glossary and translation memory to make localization workflow faster, better, and less expensive
Gridly plugin for Unity Development Platform | 3D, 2D, VR & AR Engine