If you have in-game dialogue and narration, how do you prototype video scenes in one language, five languages, or even ten languages? How do you handle changes in the source text, along with the corresponding changes in the translated texts and the auto-generated audio files in different languages?
Discover how to use Text-to-Speech (TTS) together with automation in Gridly to address these concerns and speed up your workflow.
Learn more about Text to speech https://www.gridly.com/text-to-speech/
Learn more about Automation https://www.gridly.com/features/#auto...
More information: https://www.gridly.com/