Welcome to a bonus episode of the miniseries of Level Design Untold 'Tricks'. In this fourth episode we look at how level design techniques are used to teach players gameplay mechanics through the games world.
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RESOURCES:
Episode 1 - Boundaries: • Level Design Untold 'Tricks' Boundaries
Episode 2 - Techniques of Architecture: • Level Design Untold 'Tricks' Techniques of...
Episode 3 - Signposting: • Level Design Untold 'Tricks' Signposting
VIDEO CHAPTERS:
00:00 - Introduction
01:06 - Teaching Mechanics
01:38 - The Bethesda Loop
02:45 - World 1-1
05:34 - Link Awakes
08:00 - The Shrines
09:46 - Conclusion
GAMEOGRAPHY: (In order of appearance)
GTA 5 (Rockstar Games, 2013)
Hitman 3 (IOI Interactive, 2021)
The Sims 4 (Maxis Studios, 2014)
Mario Maker 2 (Nintendo, 2019)
The Legend of Zelda Breath of the Wild (Nintendo, 2017)
Spyro Reignited Trilogy (Toys for Bob, 2018)
Marvels Spider-Man (Insomniac Games, 2018)
Medievil (Other Ocean Emeryville, 2019)
Uncharted 4: A Thief's End (Naughty Dog, 2016)
Luigi's Mansion 3 (Nintendo, 2019)
Mirrors Edge (DICE, 2008)
Resident Evil 2 (Capcom, 2019)
Star Wars
Portal 2 (Valve Corporation, 2011)
Fallout 4 (Bethesda Game Studio, 2015)
Super Mario Bros (Nintendo, 1985)
Hellblade: Senua's Sacrifice (Ninja Theory, 2017)
Journey (ThatGameCompany, 2012)
CREDITS:
Intro Music (Creative Minds) by Bensounds
https://www.bensound.com/royalty-free...
Main Music (Electronic Ambient Loop) by Tyops
https://freesound.org/people/tyops/so...
Thanks for watching!