Candle flame made using Turbulence FD for Cinema 4D.
The Camera move in the beginning was done in after effects with masked layers of the footage at different z positions. The z position of the camera was then parented to the audio keyframes of the music. The flame was a simple simulation with the burn channel. The colour changing wasn't done in TFD by editing the fire shader, but in After Effects using a tint effect, this was done because it made the process simpler as only one render was needed, and it gave more control over audio syncing.