A challenging aspect of integrating autocrafters into an automated storage is how to detect which items need crafting, especially if you want this 1-wide tileable. This video shows a possible solution, and how to integrate the auto crafting of several items (rockets, chests, pistons, golden carrots and more) in a 1-wide tileable user interface.
Update: Jonny10128 on reddit suggested an improvement. We can enforce a redstone strength level 14 on the chest output by placing another redstone source below, which allows different clock speeds even in a 1-wide tileable setting because it gets rid of the issue discussed at 7:35 of the video of the redstone signal from the clock bleeding over to neighboring slices. The world download has been updated. (End update)
World download (Java snapshot 23w45a): https://www.mediafire.com/file/3vjdak...
Referenced videos:
Autocrafter for many farms: • Autocrafters are here! Different AutoCraft...
Autocrafter for fuel (dried kelp blocks): • Infinite fuel from kelp smelting! Showcase...
My storage system: • Flexible and compact storage system for al...
The multi item sorter here is by Rapscallion (the slightly oder version v4.2): • 1-Wide Tileable Multi-Item Sorter | Minecr...
Vanilla tweaks, home of many data and resource packs (among them the redstone resource pack I use): https://vanillatweaks.net/