We've had the auto crafter on our server for a few weeks now, using the datapack that brings the experimental 1.21 features to 1.20.4. And while playing with snapshots is all good and fine, once you actually have to build these things in survival you learn new things. In this video I'll show you several different ways to integrate the autocrafter, all regarding setups where only one item of a type comes in. I will discuss how different use cases require different setups, and how you can handle items with different recipes and avoid, for example, crafting pressure plates or iron bars when crafting up iron ingots to blocks.
I have done several other videos using auto crafters, including a generic setup that allows to craft any recipe • Autocrafters are here! Different AutoCraft... , also a way to integrate the crafter into your storage for components like pistons or dispensers • Autocrafter integration for your storage! ... . I have specialized crafter setups for my ice farm • Autocraft all 3 types of ice in your ice f... and my witherskelly farm • Witherskelly farm update for 1.20.4 + auto... .
Even more related videos:
My gold farm without the crafter ( • One-size-fits-it-all gold farm 1.20-1.21? ... ) and an alternative crafter setup ( • Autocrafters are here! Different AutoCraft... .
Kelp farms with crafter ( • Infinite fuel from kelp smelting! Showcase... with flying machines or • Fast and simple scaffolding kelp/fuel farm... without).
World download: https://www.mediafire.com/file/f3ox2m... (1.20.4 with experimental features)
0:00 Intro
1:36 Different setups for different constraints
2:08 Go-to design No.1
5:38 Just use a clock?
7:50 A silent setup for simple cases
9:32 Items that have several recipes
12:58 Bones to bone blocks