Cinematic Sound Design | How To Make BRAAMS

Опубликовано: 18 Март 2026
на канале: Woodyard Music
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In this video I am doing some sound design from scratch and decided to turn on the camera and explain my process in case that might be helpful for anyone. The specific sound I am making today is called a BRAAM, it's that big, attention-grabbing horn/synth/impact sound thats often used in trailer music. I compose a good amount of trailer music and sometimes I need to take a step back and create some of my own unique sounds to spice up my productions and add some life back into my sound.

BRAAMs are make up of a few layers, usually a hit, some synths, brass and other SFX and sound sources to give it some cool character. Then all of those layers get processed, bounced to audio and added into a playable Kontakt instrument that I can use when I'm composing.

I hope this video is helpful to anyone interested in composing, sound design, or even filmmakers/video editors.

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— My Studio Setup —
SSL12 Interface: https://amzn.to/3FJCW2L
Headphones: https://amzn.to/47ghFcM
Studio Monitors: https://amzn.to/3smRQZO
MIDI Keyboard: https://amzn.to/3QMrgCI
Vocal Mic (SM7b): https://amzn.to/3QusCRr

Contents Of Video:
00:00 - What Is A BRAAM?
01:20 - Drum Hit Layer
04:36 - 1st Synth Layer
09:35 - Sub Layer
12:28 - Brass Layer
15:40 - 2nd Synth Layer
18:12 - Add Your OWN SOUNDS
19:53 - Tracking Guitars
23:10 - Weird Guitar Textures
28:30 - Processing & Effects
30:48 - Vocals??
37:00 - Prepping Audio Files | Master Processing
42:10 - Creating A Kontakt Instrument