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  1. Главная
  2. 3D Splanchnic

Cell division with particles in Maya

Опубликовано: 26 Март 2026
на канале: 3D Splanchnic
13,797
104

This is a little old and uses particles rather than the more modern nParticles. However, the workflow should work with nParticles. Instead of using Blobby surface particle rendering, you may want to convert the nParticles to a polygon mesh and see how that works.

Fresnel shading network video (no sound):
   • fresnel shader in Maya  

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котёнок Сизифис, сын отца и внук деда

котёнок Сизифис, сын отца и внук деда

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Michael Jackson l Smooth Criminal l Live l Kuala Lumpur 1996

Michael Jackson l Smooth Criminal l Live l Kuala Lumpur 1996

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Yanhua ACDP Module 34 Lock fastening (R7F701404) interface board Installation tutorial

Yanhua ACDP Module 34 Lock fastening (R7F701404) interface board Installation tutorial

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*ВЛАД А4 РАЗБИЛ СВОЮ* ЛАМБУ! *А4 УМЕР*   😭😭😭😭

*ВЛАД А4 РАЗБИЛ СВОЮ* ЛАМБУ! *А4 УМЕР* 😭😭😭😭

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Геншин Импакт.  Ритуальное бюро

Геншин Импакт. Ритуальное бюро "Ваншэн"

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Фильм «Божья Любовь» о детях Салтаненко и Нике Вуйчиче!ttps://

Фильм «Божья Любовь» о детях Салтаненко и Нике Вуйчиче!ttps://

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Brighten Up Your Jobsite with LED Work Lights: Reliable, Durable, and Efficient!

Brighten Up Your Jobsite with LED Work Lights: Reliable, Durable, and Efficient!

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4.7 Genshin Impact update is INSANE

4.7 Genshin Impact update is INSANE

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