Bring your Metahumans to life in Unreal Engine with AI-powered motion capture!
In this tutorial, I show you how to use *QuickMagic* to generate body animations from video and retarget them to your Metahuman characters in UE5 — no expensive mocap suits needed.
👉 What you’ll learn in this video:
How to capture and upload videos to QuickMagic for motion capture
Exporting animations directly for Unreal Engine 5 skeletons
Retargeting QuickMagic mocap to Metahumans with just a few clicks
Tips for better AI motion capture (T-pose, clean background, tripod setup)
Using animations in Unreal Engine sequences
📌 Resources mentioned in this video:
Unreal Engine YouTube Channel:
/ @unrealengine
QuickMagic:
https://www.quickmagic.ai?code=pooya
Buy Auto Rig Pro:
https://superhivemarket.com/products/...
Pexels:
https://www.pexels.com
Previous tutorial (QuickMagic + Blender):
• Free AI Motion Capture to Blender Rig | Qu...
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⏱️ Chapters (from your transcript)
0:00 Intro – Unreal Engine & Metahumans
0:31 Why Metahumans feel static
0:54 Affordable AI Motion Capture (QuickMagic)
1:26 Exporting to Unreal Engine 5 skeleton
2:05 QuickMagic setup & upload
2:44 Choosing export format & FPS
3:28 Tips for best mocap results
4:03 Processing & credits
4:41 Refining motion with 2D adjustments
5:23 Importing mocap into Unreal Engine
6:01 Retargeting to Metahumans
7:10 Playing animations in Sequencer
7:46 Final result & outro
#UnrealEngine #Metahumans #MotionCapture #QuickMagic #AIAnimation