Game Character Course Term 1 Session 2: Female Head Block Out

Опубликовано: 06 Октябрь 2024
на канале: McK
104
6

Term 1 of Game Character Creation, Session 2.
In this video, we are going to create a block out of the head, we are looking at making the big shapes, as I said before, the workflow is always going from big shapes to small shapes and details, so we are going to create the big shapes (block outs) of the entire body then we are going to detailing it to have a complete human.

But in this video, we are going to create the block out for the head, a female head to be specific.

Originally I wanted to create a block out for the female head and then convert it to a block out for the male head, as good as it is for personal practice, I decided to hold creating the male head until the detailing phase of the head, then we can simply transfer female head to the male head without the need to do the details all over again.

We are using the ZBrush for this sculpting, but if you are familiar with Blender sculpting, you can do everything I said in the Blender, it's the technique that is important not the application.

If you didn't watch the references and advice video I highly recommend you to make your time and watch that, although it's mostly the beginner tips on how to start, I think there is no harm in watching that before starting here.

I put the link here:    • Game Character Course Term 1 Session ...  
Reference Book: Anatomy for Sculptors: https://anatomy4sculptors.com/

0:11 Adding the Sphere
0:24 Starting the Female Head Block Out
01:06 Chin
02:37 Neck
03:25 Head and Chin
04:28 Inspecting the Head
05:50 Fix the Head Size
07:13 Neck Adjustment
08:12 Head from the Top View
08:48 Cheeks
09:50 Dynamesh
10:32 Jaw
11:34 Ears
16:46 Traps


#3dcharacter #femalecharacters #gamecharacters #scifi #zbrush