Godot 4: Emboss shader (tutorial)

Опубликовано: 16 Июль 2026
на канале: FencerDevLog
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Hi everyone! Do you remember the Sobel operator that I used in one of the previous videos for edge detection? The shader that I will demonstrate today will be based on a similar principle, and its result will be an equally interesting effect. Let's take a look at how the algorithm for the emboss filter works and how to implement it as a shader.