Godot 4: Sky shader, part 2 (clouds, moon, and the shadow)

Опубликовано: 01 Сентябрь 2026
на канале: FencerDevLog
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Hi everyone! Welcome to the second part of the tutorial, where we create a space sky shader in Godot 4. In the previous video, we made a skybox with a generated sun that illuminates half of the surface of a rotating red planet. This time, we'll continue by adding clouds above the planet's surface, and finally, a moon that will orbit it and cast a shadow. So let's get started.