Godot 4 & Rust - D-Pad steam deck

Опубликовано: 22 Март 2026
на канале: schr3da
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This video tutorial extends our hello sprite implementation and highlights the steps about how to update it based on d-pad inputs from the steam deck or controller.

At the end of the video the sprite should update its position based on the steam deck / controller input

You can find the code on Github: https://github.com/Schr3da/gdext-rust...