This is a quick tutorial series about how to use GDNative with the Rust Programming Language in order to get all the benefits of a free open source game engine and a very performant programming language.
In the first part of the series we are just setting up a project and moving a sprite along the x axis using a GDNative Script written in Rust.
You can find the code on Github: https://github.com/Schr3da/godot-rust/