#FaceIt #Buddha #
I am testing the updated FaceIt 2.0 addon for Blender that can be used with iPhone X Face Animation motion capture with FaceCap; in this version they added some new features such as Face Control Auto Rigger that would work with the blendshapes as added control. And also you could add your own extra expression and easier way to re-attach the head into the full body rig.
So where to go from here? I will try to do MakeHuman full body and attaching the Face Rig into the body, and try animating it like for video game cutscenes.
I do not have motion capture suit like Rokoko, I wish I do, and I do not have VR tools yet. If you know someone who has access to mocap suit, I would be interested to try it, maybe we can make virtual character even easier? For sure!
You could also try passing the FaceIt rig into Unity or Unreal. I think Unity has iPhone face animation link app also.
SKETCHFAB Head of Buddha:
https://sketchfab.com/3d-models/head-...