#blurnode #geometrynodes #FaceSet
In this episode, I am sharing a simple node tree setup that uses "Face Set Boundaries" and the NEW "Blur Attribute" node for Geometry Nodes in Blender 3.5 alpha.
The results will be a procedural node tree setup that separate 3D mesh into broken pieces that resembles a Frankenstein monkeys made of multiple pieces.
Face Set Boundaries node:
https://docs.blender.org/manual/en/3....
Blur Node intro by DefaultCube:
• 10 years we've waited for THIS